@startuml
sprite $gimp [48x48/16] {
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!define DEV2_GIMP(_alias) ENTITY(rectangle,black,gimp,_alias,DEV2 GIMP)
!define DEV2_GIMP(_alias, _label) ENTITY(rectangle,black,gimp,_label, _alias,DEV2 GIMP)
!define DEV2_GIMP(_alias, _label, _shape) ENTITY(_shape,black,gimp,_label, _alias,DEV2 GIMP)
!define DEV2_GIMP(_alias, _label, _shape, _color) ENTITY(_shape,_color,gimp,_label, _alias,DEV2 GIMP)
skinparam folderBackgroundColor<<DEV2 GIMP>> White
@enduml